December 2022 In December 2022, The 7 Fingers, in partnership with Shocap Entertainment, presented in Montreal Carry Me Home, the first cross-reality live circus show. LAB7 invited a few members of the audience to enjoy…
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November 17-18, 2022 The first professional event in Montreal dedicated to connecting performing arts and creative technologies, the LAB7 Forum took place on November 17 and 18, 2022. Panels, presentations of case studies, and…
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October 2022 The fourth LAB7 lab focused on markerless motion capture, explored through a series of tests conducted with LAB7’s research partners, the National Circus School of Montreal’s Centre for Circus Arts Research, Innovation…
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Dance All Over, an installation inspired by the work of painter Jean-Paul Riopelle, was also presented by LAB7 at MTL Connect. In the interactive piece, movements are transformed in real time into a virtual artwork…
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May 2022 As part of NUMIX LAB 2022, an international delegation of digital creation professionals visited Lab 7 on Thursday, May 26, 2022. Our activities sparked the interest and curiosity of our guests, leading…
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June 2022 As part of its partnership with the Center for Circus Arts Research, Innovation and Knowledge Transfer (CRITAC) of the National Circus School (ENC), Lab 7 is participating in a research project aimed…
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May 2022 As part of its partnership with the Center for Circus Arts Research, Innovation and Knowledge Transfer (CRITAC) of the National Circus School (ENC), Lab 7 is contributing to a research project to…
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Mai 2022 Lab 7 is pleased to announce it has received financial support from Canada Economic Development for Quebec Regions. This funding will help Lab 7 acquire state-of-the-art equipment and provide access to it…
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Avril 2022 This third lab is an opportunity to push the limits of our Optitrack system, with the capture of extreme trampoline-wall movements. We are also exploring another technical challenge: motion capture in live…
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September 2021 This first lab is essentially an opportunity to start using LAB7’s equipment in real conditions and to validate the complete workflow of capture, modeling, real-time projection, and recording. Three levels of creation come…